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Silent hill book of memories vs dungeon hunter alliance
Silent hill book of memories vs dungeon hunter alliance








silent hill book of memories vs dungeon hunter alliance silent hill book of memories vs dungeon hunter alliance
  1. Silent hill book of memories vs dungeon hunter alliance movie#
  2. Silent hill book of memories vs dungeon hunter alliance series#

Either that or they hate Silent Hill.Things do not start off promising, as instead of playing as a psychologically complex character with a secret history you instead pick a generic avatar and dress them up as a goth, jock, nerd or other American schoolyard cliché. Given how well they usually work with existing franchises and licences we can only assume that Book Of Memories was not their idea. Developer WayForward are a talented bunch and we’ve enjoyed many of their 2D arcade games, such as Double Dragon Neon, Mighty Switch Force!, and Contra 4. Although Silent Hill’s more subtle, psychological horror was always a world away from Resident Evil’s B-movie shlock its slow pacing and genuine scares have made it just as unpalatable to modern mass market tastes.But although turning Resident Evil into an action game makes at least some tonal sense (given most of the characters have quasi-military training of some sort) doing the same to Silent Hill misses the point to such a degree it suggests Konami are entirely blind to its original appeal.This new spin-off though achieves a whole new level of inappropriateness.

Silent hill book of memories vs dungeon hunter alliance movie#

We suppose the new movie explains why there’s a new game, but why it’s a four-player dungeon crawler is set to become the series’ most inexplicable mystery.Īlthough Silent Hill has been terrible for years now (Shattered Memories is the only post-Silent Hill 3 game we’d even remotely defend) it does suffer from many of the same problems as Resident Evil. But like the tortured souls that populate its stories Konami’s survival horror franchise appears damned to eternal torment. We had hoped that the failure of Downpour would finally put Silent Hill out of its misery. This is one book you will be able to put down.Silent Hill: Book Of Memories (PSV) – forget it It doesn't exactly excel as an original dungeon-crawler either, bogged down by repetitive gameplay and generic mechanics.

Silent hill book of memories vs dungeon hunter alliance series#

Silent Hill: Book of Memories fails miserably at capturing the core attributes of its series predecessors, namely the effective psychological horror and captivating storylines. Four-player online mode fares better, but the biggest challenge players are likely to encounter here is finding three others willing to wander around those repetitive dungeons with them. These usually involve arranging items according to size or colour shade - it isn't rocket science, nor is it particularly challenging or entertaining.Ĭompletely devoid of the chilling atmosphere synonymous with the Silent Hill series, the game's solo campaign comes across as little more than a poor man's version of its Diablo counterpart. The object of each level is to gather up the puzzle pieces required to solve the logic-based problem that lies in wait at the exit of each stage. Silent Hill: Book of Memories at least attempts to become more than a bog standard dungeon-crawler with the inclusion of puzzle elements. You'll absorb them by so much as going near the spot where they were defeated, meaning players never really get the opportunity to focus on one end of the karma spectrum or the other. The biggest problem with the magic system's execution is how easy it is to gather up enemies' essence. Weapons must also be used conservatively as they break easily and then have to be repaired - a frustrating inclusion that crops up too often. The only real element of strategy is that some enemies are vulnerable to specific tools in your arsenal. With defence of little use, you'll find yourself hammering away at foes until they drop dead. There's also a woefully ineffectual block command that would have been far more useful if you didn't have to pull out of it to return fire.Ĭombat is straightforward for the most part. It's possible to dual-wield, with the square and triangle buttons controlling your left and right hand respectively. These range from melee items like planks of wood and meat cleavers to various firearms. Players spend much of the game taking out familiar enemies with the assortment of weapons they find scattered about the levels. The backdrops themselves are reminiscent of the previous games, but this is where any connection to the Silent Hill series as we know it ends. The storyline lacks the complexity of its console predecessors, having your home-made protagonist trawl a series of isometric dungeons in search of a mysterious book containing all of their memories. The idea is to customise your avatar with the limited tools on offer, but whatever happened to the dark ambiguity of the traditional Silent Hill protagonist? There are templates for jock, goth and nerd among this gallery of clichés. To kick things off, players choose which American stereotype they wish to play as.










Silent hill book of memories vs dungeon hunter alliance